National N°
0057
Type
fighting
Species
Pig Monkey Pokémon
Height
1 m
Weight
32 kg
Abilities
Vital spirit
Anger point
Defiant (hidden ability)
Local N°
0057 (Kanto)
0135 (Original johto)
0137 (Updated johto)
0080 (Original alola)
0080 (Original melemele)
0031 (Original poni)
0094 (Updated alola)
0094 (Updated melemele)
0040 (Updated poni)
0057 (Letsgo kanto)
0159 (Paldea)
0100 (Kitakami)
0002 (Hyperspace)
EV yield
2 Attack
Catch rate
75
Base friendship
70
Base exp.
159
Growth rate
Medium
Egg groups
Ground
Gender
50% male, 50% female
Egg Cycles
20 (4884-5140 steps)
HP
Attack
Defense
Sp. Atk
Sp. Def
Speed
Total
65
105
60
60
70
95
455
125
99
58
58
67
90
Min
172
172
123
123
134
161
Max
240
193
112
112
130
175
Max
334
339
240
240
262
317
Max
The effectiveness of each type on Primeape
x1
x1
x1
x1
x1
x1
x1
x1
x1
x2
x2
x0.5
x0.5
x1
x1
x0.5
x1
x2
| Lv. | Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|---|
| 1 | Scratch | normal | | 40 | 100 |
| 1 | Leer | normal | | 100 | |
| 1 | Focus energy | normal | | ||
| 1 | Fling | dark | | 100 | |
| 5 | Fury swipes | normal | | 18 | 80 |
| 8 | Low kick | fighting | | 100 | |
| 15 | Seismic toss | fighting | | 100 | |
| 17 | Swagger | normal | | 85 | |
| 22 | Cross chop | fighting | | 100 | 80 |
| 26 | Assurance | dark | | 60 | 100 |
| 30 | Thrash | normal | | 120 | 100 |
| 35 | Rage fist | ghost | | 50 | 100 |
| 39 | Close combat | fighting | | 120 | 100 |
| 44 | Screech | normal | | 85 | |
| 48 | Stomping tantrum | ground | | 75 | 100 |
| 53 | Outrage | dragon | | 120 | 100 |
| 57 | Final gambit | fighting | | 100 |
| Move | Type | Cat. | Power | Acc. |
|---|---|---|---|---|
| Fire punch | fire | | 75 | 100 |
| Ice punch | ice | | 75 | 100 |
| Thunder punch | electric | | 75 | 100 |
| Body slam | normal | | 85 | 100 |
| Take down | normal | | 90 | 85 |
| Double edge | normal | | 120 | 100 |
| Hyper beam | normal | | 150 | 90 |
| Low kick | fighting | | 100 | |
| Thunderbolt | electric | | 90 | 100 |
| Thunder | electric | | 110 | 70 |
| Earthquake | ground | | 100 | 100 |
| Dig | ground | | 80 | 100 |
| Metronome | normal | | ||
| Swift | normal | | 60 | |
| Rest | psychic | | ||
| Rock slide | rock | | 75 | 90 |
| Substitute | normal | | ||
| Thief | dark | | 60 | 100 |
| Curse | ghost | | ||
| Reversal | fighting | | 100 | |
| Spite | ghost | | 100 | |
| Protect | normal | | ||
| Scary face | normal | | 100 | |
| Outrage | dragon | | 120 | 100 |
| Endure | normal | | ||
| Sleep talk | normal | | ||
| Encore | normal | | 100 | |
| Rain dance | water | | ||
| Sunny day | fire | | ||
| Uproar | normal | | 90 | 100 |
| Facade | normal | | 70 | 100 |
| Focus punch | fighting | | 150 | 100 |
| Taunt | dark | | 100 | |
| Helping hand | normal | | ||
| Brick break | fighting | | 75 | 100 |
| Endeavor | normal | | 100 | |
| Overheat | fire | | 130 | 90 |
| Rock tomb | rock | | 60 | 95 |
| Bulk up | fighting | | ||
| U turn | bug | | 70 | 100 |
| Close combat | fighting | | 120 | 100 |
| Fling | dark | | 100 | |
| Poison jab | poison | | 80 | 100 |
| Seed bomb | grass | | 80 | 100 |
| Drain punch | fighting | | 75 | 100 |
| Vacuum wave | fighting | | 40 | 100 |
| Focus blast | fighting | | 120 | 70 |
| Giga impact | normal | | 150 | 90 |
| Shadow claw | ghost | | 70 | 100 |
| Gunk shot | poison | | 120 | 80 |
| Stone edge | rock | | 100 | 80 |
| Stealth rock | rock | | ||
| Smack down | rock | | 50 | 100 |
| Low sweep | fighting | | 65 | 100 |
| Acrobatics | | 55 | 100 | |
| Bulldoze | ground | | 60 | 100 |
| Throat chop | dark | | 80 | 100 |
| Stomping tantrum | ground | | 75 | 100 |
| Lash out | dark | | 75 | 100 |
| Tera blast | normal | | 80 | 100 |
Always furious and tenacious to boot. It will not abandon chasing its quarry until it is caught.
If approached while asleep, it may awaken and angrily give chase in a groggy state of semi-sleep.
When PRIMEAPE becomes furious, its blood circulation is boosted. In turn, its muscles are made even stronger. However, it also becomes much less intelligent at the same time.
It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.
It grows angry if you see its eyes and gets angrier if you run. If you beat it, it gets even madder.
It stops being angry only when nobody else is around. To view this moment is very difficult.
It has been known to become so angry that it dies as a result. Its face looks peaceful in death, however.